Date archives: December 17th, 2008

echocrome

echocrome

If artsy is what you want, you can’t do much better than SCEJ’s echocrome. With its soft, classical background music, its abstract line-drawing art style, and its quirky puzzle mechanic, this is unlikely to appeal to FPS zealots. It was partly down to preview videos of this game that I chose to buy a PS3 in the first place — I wanted a console that could satisfy both my needs: exciting action and cerebral, innovative gameplay.

I bought the game when it came out here in the UK, but have recently got back into playing it after having left it aside for a while. It’s a fun game, if a little slow-paced. I find that I don’t get so addicted to it as I do some puzzle games; it doesn’t have that “just one more go” hook. Rather, like the other PSN title fl0w, I find it quite a relaxing experience — though no less enjoyable for it.