Psychonauts

Psychonauts

I’ve recently gone back to Double Fine’s wonderful 2005 release, Psychonauts, trying to collect the vaults which I missed first time round. So many good things have been said about Psychonauts that it seems redundant to repeat them here, but in summary: great story, fun presentation, witty humour, and deep characterisation (all the more so once you start collecting vaults) make this one of my favourite games of all time. Plus it’s by Tim Schafer, and I’m a total geek for his old Lucasarts stuff.

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    September 2007
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